A practical manual for the next haul

Selkie's Salvage&Co.
Wiki & Guide

Catch, recycle, move forward.
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Updated 2026-11-03 · Mixed versions

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Official Selkie's Salvage&Co. key art, with Selkie carrying a cardboard box
An independent guide to Selkie's Salvage&Co.

Where are you in the loop?

Start with your current state

Starting a treasure run? Follow the Water Selling-first four-stop sequence →

The wiki, at a glance

29 entries covered · full count unknown

Short answers for the entries covered here. Search by name or narrow the list to your current task.

Recycling

1 entries
EntryQuick answer
RecyclingQ to cast and reel; hold E to carry scrap to the square grinder opening.

Treasure locations

20 entries
EntryQuick answer
Fixed treasure positions19 named locations on a community 16×16 grid; START is (9,9). Game total unknown.
Water Selling(11,5) · community map label. Stop 1 in the early route.
2× Luck(14,3) · community map label. Stop 2 in the early route.
Balloon Magnet(7,5) · community map label. Stop 3 in the early route.
50% Better Hoop(7,11) · community map label. Stop 4 in the early route.
2× Bait(1,1) · community map label.
+5% Value per Cleared Cell(10,1) · community map label.
2× Fishnet While Moving(4,4) · community map label.
2× Drill Speed(13,5) · community map label.
4× Detection(9,7) · community map label.
10% Fuel to Gold(2,8) · community map label.
+25% Steering(12,8) · community map label.
Bubble Purity(5,9) · community map label.
50% Autofisher Hoop(14,9) · community map label.
2× Speed Near Drill(13,11) · community map label.
25% Longer Overclock(4,12) · community map label.
+25% Move Speed(11,12) · community map label.
2× Balloon Value(6,14) · community map label.
Super Lucky Chance(1,16) · community map label.
2× Weight Capacity(9,16) · community map label.

Permanent menu

6 entries
EntryQuick answer
TPThe permanent menu’s displayed upgrade balance.
MAXBought-out marker on the individual permanent upgrade entry.
GOHold the central control to confirm the next loop.
BAIT+30 TP in the recording · +1 Bait.
Loaded Catch15 TP in the recording · perfect catches also give double the load.
Starter Magnet60 TP in the recording · start with the Grinder Magnet.

Achievement checks

2 entries
EntryQuick answer
Powered OutTwo players succeeded with NG+ upgrades first, then all standard upgrades.
Clear OceanCompletely clear the ocean at least once. Community “Clean Ocean” tip: check the overall clean percentage above the shop, not just blue map cells.

A practical location reference

The treasure map records 19 named locations and keeps the four-stop early route together. The permanent-menu guide starts after you have reached that menu. A complete first NG+ route, every treasure and an optimal speedrun route are outside this guide.

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